Moe Waifu H: BlockBlast Review

Initial release date: October 25, 2024

Genre: Action game

Developers: East Asiasoft Limited, Yume Game Studio

Platforms: PlayStation 5, Nintendo Switch, PlayStation 4

Publisher: East Asiasoft Limited

Series: Moe Waifu H

When I saw that Moe Waifu H – BlockBlast was a Breakout clone, I immediately felt nostalgic for an old Amiga game and decided to review this PlayStation exclusive. Okay, it’s also available on Switch, but just in Asia, so I’ll ignore that.

The key selling feature is the anime beauties, which is why the title isn’t simply “BlockBlast”. They appear at the beginning and finish of each level and have three different clothes. That is it. If you desire this game because you want to undress these women, you’re out of luck because they wear clothes, bikinis, and lingerie, and you’ll see them 30 times because there are 15 stages. Unless you keep resetting, you’ll see them more frequently.

There is no tale to explain why the girls change their clothing, no great quest to break blocks, and no leaderboard. Simply complete the levels. You can strive to beat your own scores, of course, but I was able to obtain the Platinum Trophy in approximately an hour. You gain one Trophy for completing each level, and a Platinum for accomplishing them all.

The gameplay is fine, but unlike other games of the genre, the ball has weight. If it travels unobstructed across the screen, it will begin to drop gradually rather than simply going in a straight line until it hits anything. There are a few power-ups available, such as the ability to grow or shrink your bat or fire lasers, and blocks can be broken or unbreakable. However, two of the power-ups will also shatter those ones.

My primary concern with Moe Waifu H – BlockBlast was that the ball’s speed appeared unpredictable. It changes colour as it collides with objects, but this does not appear to affect its speed; it simply decides to move at a new pace after each impact. It’s very frustrating to try to predict where the ball will go when the bumper travels at a defined speed, which isn’t fast enough in my perspective.

The graphics are acceptable, but there isn’t much to it. The music is also excellent, featuring five separate tracks, one for each character’s level. You can look at the women and listen to the music on the menu, but it’s nothing spectacular. It has a low price tag and an easy Platinum, so if that’s your thing, go get it. If not, it’s completely forgettable. Literally. I finished the game four days ago and kept forgetting I needed to post a review.

Review Overview

Gameplay: 79%

Controls: 82%

Aesthetics: 85%

Content: 76%

Accessibility: 78%

Value: 80%

Overall: 80%

DECENT!

Summary:

“Moe Waifu H: BlockBlast” mixes traditional block-matching action with a vibrant anime design, adding an energizing twist to the genre. The gameplay is simple but enjoyable, and it adheres to well-established puzzle rules. The controls are quick and simple to use, and the character artwork and animations are colorful and appealing to aficionados of anime-inspired themes. However, the content appears to be restricted, and the game may lack enough variation for extended play sessions. It’s a fun and graphically appealing choice, particularly for genre lovers looking for a casual experience.

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